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Pankapu
We are Too Kind Studio, an indie game studio working on the project Pankapu: The Dreamkeeper, an action/platformer in 2D told like a tale

Age 35

Lille, France

Joined on 5/5/15

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Pankapu's News

Posted by Pankapu - August 14th, 2015


I wanted to share with you some information about our game Pankapu: the Dreamkeeper.

Unity is the engine we are using for creating the game, for the level design we are using prefabs and some Unity Plugins, like Ferr2D and PlayMaker.

Exemple of asset:

5381249_143956734651_Peppu.png

For the animation we are using a new software call Spine. It was a choice that imposes itself, it is user-friendly, cheaps and it stays updated. You can have some example of animation that we have already done for the game:

Pankapu with his armor Bravery :

Anime Sheet

5381249_143956734571_Bravery_frames_researches.jpg

5381249_143956734142_PankapuGIF_small.gif

Pankapu with his armor Ardor:

Sprite sheet

5381249_143956733921_Sprite_sheet_Ardour.jpg

5381249_143956733481_Animation-Fougue.gif

Ardor with bones:
5381249_143956733253_Ardor-run-with-Bones.gif

 

 

If you want to know more about the game Pankapu: The Dreamkeeper:

Blog: http://www.tookindstudio.com/en/
Facebook: https://www.facebook.com/Pankapu?fref=ts
Twitter: https://twitter.com/Pankapu


Posted by Pankapu - June 2nd, 2015


5381249_143325973793_sc4-1024x768copie.jpg

After a couple days of rush and few hours of sleep, all the team is proud to share with you the Alpha version of PANKAPU.

Join us in the world of Omnia, discovering the touching story of Pankapu and Jaha’rell taking place in colorful levels. .

Equipped of your scarlet armor, named Bravery, answer the call of Iketomi, the Hymn of Dreams, and fight the hordes of nightmares erupting in the oneiric world.

With Pankapu under your control, discover the first levels of the game, in the heart of Peppu, the tree-wood. You will, meet different protagonists, and fight your first Hya’Nagis.

For those among you that have the chance to try the pre-alpha during our last events, you will be able to notice our improvement : evolution of the level design, graphismes progress and upgrade of the fluidity of the gameplay.

5381249_143325948013_Download_here.png

 

May Iketomi be with you !

 

PS : Don’t forget to give us some feedback in the dedicated section below or on our Facebook page !

 

Optimal screen resolution : 1920×1080


Gameplay of Bravery


XBOX 

X: Furious attack with his heavy sword, 2 hits are already unlocked.

B: Protect himself with his shield

A: Jump, a useful skill for discovering the Peppu forest

Joystick left: Move Pankapu

 

Playstation 

□: Furious attack with his heavy sword, 2 hits are already unlocked

X: Jump, a useful skill for discovering the Peppu forest

○: Protect himself with his shield

Joystick left: Moving

 

Keyboard

You can remap at launching (Tab input)

A/Q: left D: right

Space: Jump, a useful skill for discovering the Peppu forest

J: Furious attack with his heavy sword, 2 hits are already unlocked

L: Protect himself with his shield


Posted by Pankapu - May 7th, 2015


It’s official, we have submit our baby PANKAPU to the Square-Enix Collective, and we have been selected, Yatta!!!

Since last year Square-Enix proposes a new platform: Square-Enix Collective, giving the opportunity to video games developers to post their works, and players to judge if a project has to come to life or not.

It’s mean that PANKAPU is going live on the site Square-Enix Collective, for 28 days. During this lapse of time you will be able to support us (like you always do) by voting “Yes” on our Square-Enix page.

This will bring a great visibility on our project, giving us the chance to have an international vision and to get access to Square-Enix network.

Pankapu project page: http://bit.ly/PankapuSECollective

If you want to vote, you have to register on the page.

 

Thanks for your support, every vote counts !

5381249_143098902821_slide_SECollective-1024x341.png